Mirror and Cache index - News (Digg v4): Gaming - Page 7
Read on to find out how each company performed at the event.
Despite garnering a large cult following and being hailed as a forward thinking masterpiece, 1992's Star Control 2 isn't exactly a name that is on the lips of the gaming populace.
On Thursday night, Epic Games finally showcased a full-length preview for their Unreal Engine 4, only 24 hours after Square Enix’s reveal of their proprietary Luminous engine.
This E3 was a dismal showing all round for Nintendo. Their much anticipated unveil of their upcoming console, the Wii U, was horribly unfocused and underwhelming overall, and it led to some massive disappointment everywhere. The fact that Nintendo decided to not focus on the 3DS during their E3 showing just to focus on the Wii U, and that the Wii U managed to disappoint after all that, added salt to the wound. The five minutes that Nintendo did spend on the 3DS were probably the highlight of their conference. Their 3DS Software Showcase held the next day further served to reinforce a suspicio
PS4 games are in development and Sony is concentrating on building a great machine before revealing any more details, revealed Sony Worldwide Studios US head, Scott Rohde.
AVADirect spared little expense, configuring a machine that's decked out with three EVGA GeForce GTX 680 (Kepler) graphics cards, Intel's flagship Core i7 3960X processor, and multiple SSDs, along with a heavy dose of overclocking for good measure.
In honor of all the video games that have led to the games you are jonesing over right now, we give you the 1978 Atari catalog.
Remember the Luminous engine? It's Square Enix's next generation engine and they have revealed what it is capable of in the most impressive way imaginable. All of what you are going to see is in real-time, i.e. it's not a CG custcene.
When Bungie announced that it would no longer be developing the Halo franchise and Microsoft passed the reins to 343 Industries, a studio founded specifically for the purpose of keeping the IP alive, the big question on everyone's mind was whether or not Halo could work without Bungie.
Most game scenarios inherently revolve around physical conflict and, because of this, they wind up containing a morbid amount of death. It’s absolutely everywhere in gaming, but don’t fool yourself into thinking that it is a straight binary. There are definitely degrees of death. Here are ten of the worst ways to go in a game.
Fresh off an album release, the rhyme spitter tells us about his all-time favorites. We couldn't get any cheat codes out of him though.
Six seasons and a movie and a video game! Well, that last part now taken care of. Community treated gamers (hate that term) to a delight with the Season 3 episode "Digital Estate Planning," a loving tribute to the old-school days of 8-bit video games. Download "Journey to the Center of Hawkthorne" today and get your hippie-stomping on!
Announcing the Kinect two years ago, Microsoft knew its “You Are The Controller” pitch was exaggerated. That, or the company’s hope for the concept drowned out a realistic perspective on its capabilities.
It's E3 time again and, as usual, the consoles are getting most of the attention. PC gamers weren't left out in the cold, though, there were plenty of great looking games shown off for our favorite platform--you just had to look a bit harder.
There is nothing quite like having John Carmack tell you about a technological breakthrough that excited him. The id Software programming genius who co-created Doom and launches rockets in his spare time will just unload on you.
Sega didn’t have much to show us this year, but to call me and Ricky’s brief tour of their booth a waste would be a lie. That’s because we were treated to one hysterical, gem of a game.